
1Escape the maze
Tilt the board and roll the marble to the glowing exit, past every hole and trap. Fall in and you start again.
- 50 mazes
- Bronze, silver & gold times
Tilt the board. Roll to the rescue.
Baron Von Ratchet has caged Rolle's friends deep in the mazes of five planets. Tilt through fifty mazes, explore them for the fuel cells that fly Rolle's ship from planet to planet, and free every friend. Free to play on your phone, tablet or computer.
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The mission
Every maze asks the same of you, and the ready screen before each one lists what is left: escape it, then go back in and explore it for its fuel cell. On each tenth floor, free the friend the Baron has caged there.

Tilt the board and roll the marble to the glowing exit, past every hole and trap. Fall in and you start again.

Beaten a maze? Shrink down and explore it from the inside. Each one hides a fuel cell in its deepest dead end, and only Explore mode shows it. Rolle's ship runs on them: no fuel, no next planet.

Floor 10 of each planet holds one of Rolle's friends in the Baron's cage. Roll through it to set them free. The exit stays locked until you do.

The story
Baron Von Ratchet wound up five planets like clocks. To keep them ticking, he kidnapped Rolle's friends from MarbleTopia and set them rolling his maze-engines.
The planets
Every maze floats high above its planet. Each planet throws three new traps at you, one at a time, then all at once. Explore its mazes for enough fuel cells and Rolle's ship flies on to the next.

A wooden workbench that sprouts into a forest as you go. Pip is caged on floor 10.

Snowy peaks and slick blue ice. Good luck stopping. Flurry waits on floor 10.

Black rock over rivers of lava. Don't look down. Cinder is held on floor 10.

Plastic bricks, bouncy bumpers and springs that fling you. Bobble is trapped on floor 10.

The Baron's own foundry: magnets, crushers and live rails. Rivet is locked away on floor 10.

How it plays
Lean your phone and the marble rolls, slides and bounces like it's really in your hands. On a computer, use the arrow keys or drag with the mouse.

The crew
Nine marbles, each with a handling all their own and a signature trick they can pull once a run. Cinder shrugs off a lava flare. Glint sees through the Baron's false walls. Bumper hops right back out of a hole.

Secrets
The view from above never shows the whole story. Go inside a maze in Explore mode and it gives up what it hides.

Explore mode
Beaten a level from above? Shrink down and roll through it from the inside. The walls tower over you, the traps loom up close, and you have to find your own way out.

Every day
A brand-new daily maze, a seven-day reward calendar, three missions a day and 27 achievements to chase.
Make a free account and jump straight in. Your crew, coins and medals follow you to any phone, tablet or computer.
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COMING UP
For exploring a maze from the inside. Changes apply at once.